I have generated a polygon using coordinates, which is stored in an ImagickDraw
object. I would like to rotate a few copies of the object and then draw them at various positions onto my image.
I am using imagick 3.1.0rc1 and ImageMagick 6.7.6-5.
Here's what I am using:
$sprite = new ImagickDraw();
$sprite->polygon($coords) //array of coordinates
$sprite->rotate(-90); //Doesn't seem to rotate
$sprite->translate($x, $y); //Doesn't seem to translate
$im->drawImage($sprite);
The problem is that for some reason, rotate
and translate
does nothing. Am I doing something wrong? Or does rotate
and translate
not do what I think it's suppose to do?
Seems like translate was not the way to do it.
I ended up generating the sprite in a new ImagickDraw
object and then drew it onto my main image using compositeImage()
into the appropriate position.