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Can I move dynamic physics bodies using SKAction when only contact detection is needed?...


sprite-kitskphysicsbodyskaction

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iossprite-kitskaction

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Any way to count the number of particles emitted by SKEmitterNode to enable coordinate tracking...


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Resetting and changing speed on SKActions...


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Does Sprite Kit SKAction with time duration Slow Function Execution?...


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Why are sprites in contact with each other although they do not collide ?...


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SpriteKit SKAction group is running, but the SKSpriteNode image isn't being affected...


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Are there any obvious performance issues of mass-using SKActions?...


sprite-kitskaction

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Why do I keep getting this error in Swift? 'Attemped to add a SKNode which already has a parent&...


swiftsprite-kitskaction

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Endless Action with SKActions Objective C...


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SKAction not running after SKScene reloaded...


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How to use runAction syntax correctly for the following...


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SKAction playSoundFileNamed ERROR...


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Why do i get this error in swift xcode? "Attemped to add a SKNode which already has a parent&qu...


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Sprite Kit how to delete game scene...


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SKAction repeatAction withKey and completion?...


objective-csprite-kitskaction

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Increasing difficulty of a Sprite Kit game...


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SpriteKit SKTexture.preloadTextures high memory usage Swift...


memorysprite-kitskaction

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Incrementing counter in update loop?...


swiftsprite-kitskaction

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How to create an array of SKActions in Spritekit...


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SKAction.runBlock -> missing argument for completion in call...


iosswiftsprite-kitskaction

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Modify the speed of a running SKAction...


iosiphoneobjective-csprite-kitskaction

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Moving an SKPhysicsBody inside a sprite image...


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Sprite kit detect sound completion...


iossprite-kitskaction

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Move several SKSpriteNode in array with delay?...


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How to play SKAction sound from another class...


swiftskaction

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Will adding the same type of SKAction to a sprite override the previous action?...


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action makes shape node disappear when using bezier path action...


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How to get an SKAction.sequence to wait for a random duration...


swiftsprite-kitskaction

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