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DirectWrite ScriptAnalysis get script name from index...


winapidirectxsharpdxtext-renderingdirectwrite

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Improving threading CPU usage in C#...


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SharpDx: Setting character width...


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SharpDX. trouble with lighting...


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Using font files from local disk...


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Problems with Gameloop when using VSync in windowed mode...


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Resizing a DXGI Resource or Texture2D in SharpDX...


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Helix SharpDx toolkit not accessible in XAML...


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Marshaling arrays into constant buffer for pixel shader not working as expected...


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Unable to draw bitmaps on top of other bitmap using Direct2D...


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SharpDX.Direct2D1.Bitmap dispose crash on windows 8...


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What is the simplest method of displaying a GeometryModel3D as a point cloud? (HelixToolkit / SharpD...


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How to fix this weird transparent areas in 3D model?...


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HLSL modify depth in pixel shader...


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SharpDX 'No such interface supported'...


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Is there an equivalent to XNA Math in SharpDX?...


c#wrapperdirectx-11sharpdxxna-math-library

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Linear Indexing using Compute Shader...


c#directx-11sharpdxcompute-shader

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Sharpdx Dynamic Texture Updating Incorrectly...


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How to set Texture Coordinates properly for Mesh3D...


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SharpDX render in WPF...


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Triangles Update in Mesh - SharpDX...


sharpdx

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Problems turning off Oculus Rift - it keeps thinking my app is still using it...


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Create Direct2D1 bitmap and draw it to Direct2D1 RenderTarget...


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DirectX - Access denied when creating swap chain for CoreWindow...


c#uwpdirectxsharpdx

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Merging overlapping transparent shapes in directx...


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Why does DrawTextLayout ignore brushes from SetDrawingEffect in SharpDX?...


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Draw SVG graphic with SharpDX...


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MF SinkWriter Write Sample Failed...


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SharpDX - fxc.exe error when compiling hlsl file...


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Multisampled texture is blank when saved to image (DirectX)...


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