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Draw and fill polygon with 4 vertices (positions in 2D) via sharpdx API...


c#directxsharpdx

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when i try read renderd content from the texture of swapchain into byte[] on some pc's the retur...


c#uwpsharpdx

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Exiting the SharpDX RenderLoop...


c#sharpdx

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Error when trying to capture desktop using DXGI and DirectX11 on intel 630 HD...


c#sharpdxdxgidesktop-duplication

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How can I play multiple sounds at the same time using SharpDX in WinRT?...


c#windows-8windows-runtimesharpdxxaudio2

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How to display PointGeometryModel3D in GroupModel3D via Binding...


c#wpfsharpdx

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SharpDX colored PointCloud...


c#wpfpoint-cloudssharpdx

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DirectX C# SolidBrush is drawing white...


c#directxsharpdx

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How do I create a depth stencil view?...


c#directx-11sharpdxdirect3d11depth-testing

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Polygon draw order issue...


directx-9sharpdxslimdx

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SharpDX GetPickRay issues...


mousevisibleraytracingsharpdxpicking

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Problem with per-triangle collision detection when geometry is rotated...


c#collision-detectionmatrix-multiplicationsharpdx

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DirectX (SharpDX) Wireframe Bug...


c#renderingdirectxsharpdxwireframe

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Efficient way of updating colors of model3d elements...


sharpdxhelix-3d-toolkit

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C# SharpDX no option to check if triangle is front facing or back facing...


c#directx-11sharpdx

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How to retrieve VideoMediaType from a MediaType in MediaFoundation with SharpDX...


c#ms-media-foundationsharpdx

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Take screenshot and draw it on a Windows Form using SharpDX...


c#drawingdirectxscreen-capturesharpdx

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Detecting frame drops during screen capture...


c#screen-capturesharpdx

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Fail in converting from SharpDX bitmap to GorgonImage...


c#sharpdx

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Is it possible to automatically render the texture on the back of a mesh as with WPF 3D Material.Bac...


wpfsharpdxhelix-3d-toolkit

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How to use TextAnalyzer.GetTypographicFeatures method...


c#sharpdxdirectwrite

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How to use ID2D1SpriteBatch in SharpDX?...


c#sharpdxdirect2dspritebatch

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Interpolate Up Vector Linearally when Up isn't truly Up?...


c#math3ddirectx-11sharpdx

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Deadlock on AcquireNextFrame() and ReleaseFrame() randomly in Desktop Duplication API...


directxvideo-capturems-media-foundationsharpdxdesktop-duplication

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Render a basic Quad to Screen?...


c#directx-11sharpdx

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With HelixToolkit.SharpDX.Wpf how do I set the DiffuseMap on a PhongMaterial from an ImageSource?...


wpfsharpdxhelix-3d-toolkit

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Is there a base Shader class?...


c#shaderdirectx-11sharpdx

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Why does order matter in shaders?...


c#c++directx-11hlslsharpdx

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How get available OpenType features for given font in Directwrite?...


c#c++directxsharpdxdirectwrite

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Gamepad PoV control going to sleep...


c#wpfsharpdxjoystickgamepad

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