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Using SCNGeometryTessellator with a SCNGeometry that uses a custom SCNProgram?...


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libGDX's plan for OpenGL deprecation...


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How to pass arguments to Metal CIWarpKernel?...


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Blending operations in Metal...


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iOS Metal how to access elements of a 3x3 matrix using subscripts?...


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Deferred Screenspace Decals in Metal...


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Swift Metal MTLCreateSystemDefaultDevice returns nil...


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Drawable presented late, causes steady state delay...


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Memory leak when making CGImage from MTLTexture (Swift, macOS)...


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iOS Metal poly-line diverges to some distant point. How to find the offending position?...


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MTLSharedEventListener block called before command buffer scheduling and not in-flight...


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iOS Metal Invalid device store executing vertex function "myFunction" encoder: draw: offse...


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CAMetalLayer with texture rendered by CARenderer is not visible?...


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Memoryless textures with multiple command encoders...


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How to pass scalar parameter to a metal kernel function?...


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Capture exact frame in Metal Debugger...


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