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Shadow Mapping Artifacts...


directxhlslshadow-mapping

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Geometry shader, MaxVertexCount cannot be known...


shaderdirect3dhlslgeometry-shader

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Direct3D 11 texture in ABGR format when RGBA requested...


direct3dhlsltexture-mappingdirect3d11

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HLSL 2D Pixel Shader Recursion Help? (XNA)...


c#recursionxnahlslpixel-shader

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unity3d shaderlab: How to set up some simple variables in my shader...


unity-game-engineshaderhlslcg

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How to calculate view-space position from screen-space position without matrix multiplication...


shaderhlsl

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glPointSize equivalent in DirectX 11...


windows-phone-8hlsldirectx-11direct3d11

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D3DReflect does not detect constant buffers...


c++directxshaderhlsl

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Draw a circle with HLSL and some math...


xnahlslpixel-shader

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HLSL hue change algorithm...


silverlightalgorithmpixelshaderhlsl

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How can I deterministically detect the shader fragment location in its 2x2 pixel quad?...


glslshadergpuhlslcg

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directx11 Point light issue. Objects translated from the origin are not lit correctly...


c++directxhlsldirectx-11lighting

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Pixel Shader effect is not working for Red, Green & Blue...


wpfimagec#-4.0hlslpixel-shader

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HLSL shader shows wiered colors...


c++colorsshaderdirect3dhlsl

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2D Tile Lighting...


c#xna2dhlsllighting

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How do you implement logic with a Boolean variable in HLSL?...


c#xnahlsl

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Android player not working with akamai token authentication...


androidhlslakamaihttp-token-authentication

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HLSL: Getting texture dimensions in a pixel shader...


graphicsdirectxhlslpixel-shader

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cbuffer slots in Vertex shader and Pixel shader...


buffershaderhlsldirectx-11

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Gaussian blur shader is not blurring...


shaderblurhlslgaussian

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How to create wpf effects that extend outside the controls bounds?...


wpfhlslpixel-shader

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Loading a precompiled HLSL shader into memory for use with CreatePixelShader...


c++direct3dhlsl

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Writing on a UAV in pixel shader...


directxshaderhlsldirectx-11

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HLSL, using texcoord to compare pixel position to center...


xnahlslpixel-shader

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hlsl debugging in vs13 graphics diagnostics...


visual-studio-2013hlsl

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JWPlayer 6.6: hls video keeps loading forever if clicked twice on player before it starts playing...


jwplayerhlsljwplayer6

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Sampling custom float texture2D in HLSL...


directxshaderhlsldirectx-11

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GLSL/HLSL - Multiple single line conditional statements as opposed to single block...


openglglslgpuhlslboolean-logic

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Transparency shader cover model...


xnahlslcg

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DirectX 11: Text output: HLSL/ InputLayout troubles...


c++textspritehlsldirectx-11

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