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Shadow mapping in OpenGL with a spotlight produces unusual effect...


c++openglglslshadow-mapping

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Kotlin/Android/OpenGL ES: Cannot implement 3D Lighting using normals. Wanted index: 4294967295. Max ...


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Rendering breaks when using an int in GLSL...


openglglsl

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Webgl adding a background to an image...


javascriptglslwebgl

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Why would it be beneficial to have a separate projection matrix, yet combine model and view matrix?...


openglglsl

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How to use UBO in OpenGL ES2.0 shaders...


opengl-esglslshaderopengl-es-2.0

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WebGL shader for directional linear gradient...


three.jsglslshaderwebgllinear-gradients

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OpenGL doesn't sample 2D texture correctly...


c++openglglsltextures

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GLSL: pow vs multiplication for integer exponent...


openglglslshaderexponent

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sin(x) only returns 4 different values for moderately large input on GLSL fragment shader, Intel HD4...


openglglslinteltrigonometry

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yuyv 4:2:2 parse buffer...


opengl-esglslyuvv4l2

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Opengl Texture Repeating...


c++openglglsl

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How to change gl_PointSize in the vertex shader?...


c++openglglsl

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Shader looks completely different on Instagram than in SparkAR Studio...


glslshaderspark-ar-studio

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What is the role of mask parameter in glStencilFunc...


openglglsl

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OpenGL vertex shader processing...


glslshadervertex-shaderopengl-3vertex

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CMake invocation of GLSLC with respect to includes/dependencies...


cmakeglslninja

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WebGL2 : cannot set uniform float...


javascriptglslshaderwebglwebgl2

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Keeping synced glsl code and c++ code that ought to represent the same function...


c++parsingcompilationglsl

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About the rotation of the ellipse...


glslshaderfragment-shader

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Simulating diffusion equation in GLSL...


openglglslsimulationcinder

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Compare 3 glsl vectors...


if-statementglslfragment-shader

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Is it possible to use Index Buffer Objects (IBO) with the function 'glMultiDrawElements'?...


openglglsl

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Why this image is not an horizontal gradient?...


openglglsl

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How to get the resolution on godot spatial shader?...


glslgodot

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Trying to blend diffuse texture with cubemap makes object invisible...


openglglslshaderfragment-shader

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Colorize sprites from grayscale to color...


c++colorsglslshadercocos2d-x

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OpenGL issue with calculating reflection/refraction and uniforms...


c++openglglslshaderfragment-shader

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How to create a proper rounded rectangle in WebGL?...


glslshaderwebglopengl-es-2.0

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GLSL version 130 on Mac OS X causes error...


c++macosopenglglsl

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