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the type or namespace name 'directx' does not exist in the namespace 'microsoft'...

c#visual-studio-2010directxdirectx-9

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How to get pixel color of Direct2D bitmap on SharpDX...

c#directxdirect2dsharpdx

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Why do I need a 3D device to create a 2D device context in DirectX?...

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DirectX 12 shader with improper input layout is working...

c++directxdirectx-12

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How to add macros to a DirectX12 program...

c++directxhlsldirectx-12

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The proper way to create a DirectX12 texture...

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Create DXGI Swapchain for SDL2 window...

c++winapidirectxsdldxgi

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How to force gpu usage with JavaFX?...

javajavafxgpudirectxnvidia

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Prevent screen capturing softwares to capture an application screen...

c#c++visual-c++directx

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Why error "X3666 cs_4_0 does not support types UAVs", when using cs_5_0 in code and enviro...

c++winapidirectxhlslcompute-shader

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Spawning Multiple Bullets...

c++directxgame-development

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C++ DirectX has D8016 error due to version of C++ not being used...

c++visual-studiodirectx

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C++ verifying the version of directx on Windows Vista OS...

c++directx

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Update directX texture...

directxtexturesdirectx-9

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HRESULT 0x8876086c D3DERR_INVALIDCALL with DirectX9 pretty much following the documentation example...

c++directxdirectx-9

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How does a rasterized render pipeline select the correct mipmap level...

openglgraphicsdirectxvulkanrasterizing

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Overlaying on a 3D fullscreen application...

windowsopengldirectxoverlayfullscreen

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How to do things on a certain background window with python?...

pythonmultithreadingselenium-webdriverdirectx

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How to keep pynput and ctypes from clashing?...

python-3.xdirectxctypesdirectinputpynput

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Is there a way to Render into a different array index of a depth map in direct 3d 11...

c++directxdirectx-11direct3ddirect3d11

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Why BGRA instead of RGBA?...

c++colorsdirectxdirectx-11

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Performance loss with CopyResource() and then Map()/Unmap()...

windowsperformancedirectxdirectx-11frame-rate

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Using Unity Texture in native Direct3D 11 DLL - DEVICE_OPEN_SHARED_RESOURCE_INVALIDARG_RETURN...

c#c++unity-game-enginedirectxdirectx-11

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Why my pixels are not clipped against near/far planes...

directxdirectx-10

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Why is the MVP being transposed in DirectX example...

c++directxmatrix-multiplication

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Windows freezes after trying to render triangle in directx11...

c++visual-studiodirectxdirectx-11

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IDXGIFactory::EnumAdapters() does not return any adapters...

directxdirectx-11sharpdxdxgi

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Direct3D9 does not work without display monitor or minimizing and locking the screen...

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Mesh loaded with Assimp displaying partial amount of vertices?...

c++directxgame-developmentdirectx-11assimp

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Unable to load true type font in SharpDX...

c#directxsharpdx

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