I'm building a plugin using Firebreath. I made a personal method in ABCPluginAPI.cpp
called exe_program()
and I would like to call another program using popen called my_program
. All the files are into firebreath/projects/ABCPlugin/.
My method is:
string ABCPluginAPI::exe_program()
{
FILE * pPipe;
fd_set readfd;
char buff[1024];
char command[128];
int ret;
strcpy(command, "my_program");
if (!(pPipe = popen(command, "r"))) {
// Problem to execute the command
return "failed";
}
while(fgets(buff, sizeof(buff), pPipe)!=NULL){
cout << buff;
return buff;
}
}
The problem I have is that the plugin is not running my_program
, actually if I execute the pwd
command, it shows my $HOME directory. pwd
works because is a general command but I don't want to put my program into $PATH variable because this plugin must be portable.
Probably Firebreath use a special directory to refer to this kind of files or something similar.
You probably need to specify a full path and filename of the application you want to run; the current working directory is not garanteed to always be the same value.
From the Tips and Tricks page of firebreath.org there is code you can add to your PluginCore-derived object that will give you the full path and filename of your plugin file:
// From inside your Plugin class (that extends PluginCore)
std::string MyPlugin::getFilesystemPath()
{
return m_filesystemPath;
}
You can take that path, strip off the last part, and change it to your executable filename; as long as you place the executable in the same directory as your plugin that should work fine. Alternately you could install it in some other well-known location.
Note that to call a method on your main Plugin object from your JSAPI object there should be a helper method getPlugin() on your JSAPI object (if you used fbgen to generate it):
std::string pluginPath = getPlugin()->getFilesystemPath();
Hope that helps