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c#visual-studio-2010xnainstallationxna-4.0

XNA Game Application without installer


A friend and I plan on developing an XNA game. I'm in charge of the programming aspect and it made me wonder - what is the easiest way for me to share application updates with him during development?

Will he be forced to reinstall the application every time I want to show him a change?
Is there some sort of patching mechanism I can use?

Perhaps it is possible to altogether create a game that won't require an installer - simply click and play?


Solution

  • You can simply build the game and copy it (i.e. the binaries and resources) to some kind of shared folder (e.g. Dropbox) from where he synchronizes and runs it.

    This can easily be done using a post build event, so you won't even have to think about it.