How can I draw a CGContextRef
created with CGBitmapContextCreate()
to a NSView?
Should I convert it to a image first? If that's the case, wouldn't it be an expensive operation?
Should I convert it to a image first?
Yes. You can use CGBitmapContextCreateImage
, then use that to draw into the graphics context from drawRect:
.
If that's the case, wouldn't it be an expensive operation?
CGBitmapContext
->CGImage
one option among multiple - use the best for the task. If you make good design decisions, it's rarely an obstacle.
CGImage
, NSImage
, and UIImage
are immutable. They avoid copying you might expect when they are created.
Larger images can obviously consume a good amount of memory, and it can be expensive to draw the image to the bitmap, and then to draw the image at a size other than its native size.
Reuse the images you create, and hold on to them appropriately. Profile now and then to see how things are going.