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c#c++windows-mobilec++-cli

How to write my C++ function so I can call it from C#?


I have C++ code. That code contains Windows mobile GPS enable/disable functionality. I want to call that method from C# code, that means when the user clicks on a button, C# code should call into C++ code.

This is the C++ code for enabling the GPS functionality:

#include "cppdll.h"

void Adder::add()
{
// TODO: Add your control notification handler code here
  HANDLE hDrv = CreateFile(TEXT("FNC1:"), GENERIC_READ | GENERIC_WRITE,
                0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
  if (0 == DeviceIoControl(hDrv, IOCTL_WID_GPS_ON, NULL, 0, NULL, 0, NULL, NULL))
  {
     RETAILMSG(1, (L"IOCTL_WID_RFID_ON Failed !! \r\n")); return;
  }
     CloseHandle(hDrv);

 return (x+y);
}

And this is the header file cppdll.h:

class __declspec(dllexport) Adder
{
  public:
   Adder(){;};
  ~Adder(){;};
 void add();
};

How can I call that function using C#?

Please, can anybody help me out with this issue?


Solution

  • I'll give you an example.

    You should declare your C++ functions for export like so (assuming recent MSVC compiler):

    extern "C"             //No name mangling
    __declspec(dllexport)  //Tells the compiler to export the function
    int                    //Function return type     
    __cdecl                //Specifies calling convention, cdelc is default, 
                           //so this can be omitted 
    test(int number){
        return number + 1;
    }
    

    And compile your C++ project as a dll library. Set your project target extension to .dll, and Configuration Type to Dynamic Library (.dll).

    enter image description here

    Then, in C# declare:

    public static class NativeTest
    {
        private const string DllFilePath = @"c:\pathto\mydllfile.dll";
    
        [DllImport(DllFilePath , CallingConvention = CallingConvention.Cdecl)]
        private extern static int test(int number);
    
        public static int Test(int number)
        {
            return test(number);
        }
    }
    

    Then you can call your C++ test function, as you would expect. Note that it may get a little tricky once you want to pass strings, arrays, pointers, etc. See for example this SO question.