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ARC & Malloc: EXEC_BAD_ACCESS


I have been working on a project for some time now, and I decided to make the jump to ARC. I came across some code that was bombing out every time, and I would like to know why. I have managed to simplify it down to this snippet:

typedef __strong id MYID;

int main(int argc, char *argv[])
{ 
    MYID *arr = (MYID *) malloc(sizeof(MYID) * 4);

    arr[0] = @"A";     // always get an EXEC_BAD ACCESS HERE
    arr[1] = @"Test";
    arr[2] = @"Array";
    arr[3] = @"For";

    // uh oh, we need more memory
    MYID *tmpArray = (MYID *) realloc(arr, sizeof(MYID) * 8);
    assert(tmpArray != NULL);

    arr = tmpArray;

    arr[4] = @"StackOverflow";  // in my actual project, the EXEC_BAD_ACCESS occurs here
    arr[5] = @"Is";
    arr[6] = @"This";
    arr[7] = @"Working?";

    for (int i = 0; i < 8; i++) {
        NSLog(@"%@", arr[i]);
    }

    return 0;
}

I'm not quite sure what is happening here, tired this in 4 different projects, and they all fail. Is there something wrong with my malloc call? Sometimes it returns null, and other times it returns a pointer that I can't access.


Solution

  • The crash is because you're casting malloc'd memory to a C array of objects. The moment you try to assign to one of the slots, ARC will release the previous value, which will be garbage memory. Try using calloc() instead of malloc() to get zeroed memory and it should work.

    Note that your realloc() call will also not zero-fill any new memory that's allocated, so if you need the realloc() then you may want to be using a temporary void* pointer that you then zero-fill manually before assigning to your object array.