If I have a System.Drawing.Bitmap with equal dimensions e.g. 100x100, 50x50 and I wanted to use this code to draw in a single character:
StringFormat stringFormat = new StringFormat();
stringFormat.Alignment = StringAlignment.Center;
stringFormat.LineAlignment = StringAlignment.Center;
font = new Font(_fontName, _fontSize, _fontStyle);
GraphicsPath path = new GraphicsPath();
path.AddString("A", font.FontFamily, (int)font.Style, font.Size, rect, stringFormat);
How would I go about calculating the value for _fontSize so that it fits tightly inside the dimensions of the image?
Graphics.MeasureString function returns the size of a string of a given font. In a loop you can determine what font size fits best.