In order to avoid "retinal persistence" after the presentation of a stimuli, I need to create a visual noise mask.
This for a screen that has a dimension, in pixel of : 1280 * 960
I believe I could randomly (uniform) assign gray shade to pixels but my attempts yet failed.
Thank you for your attention.
Did you try looking in the help docs? One of the first examples for Image should have done it.
Image@RandomReal[1, {960, 1280}]
You can specify a different range of values:
Image@RandomReal[{0.4, 1}, {400, 600}]