I have an application which has several functions in it. Each function can be called many times based on user input. However I need to execute a small segment of the code within a function only once, initially when the application is launched. When this same function is called again at a later point of time, this particular piece of code must not be executed. The code is in VC++. Please tell me the most efficient way of handling this.
Use global static objects with constructors (which are called before main
)? Or just inside a routine
static bool initialized;
if (!initialized) {
initialized = true;
// do the initialization part
}
There are very few cases when this is not fast enough!
In multithreaded context this might not be enough:
You may also be interested in pthread_once or constructor
function __attribute__
of GCC.
With C++11, you may want std::call_once.
You may want to use <atomic>
and perhaps declare static volatile std::atomic_bool initialized;
(but you need to be careful) if your function can be called from several threads.
But these might not be available on your system; they are available on Linux!