I should be able to store a value in a data structure that could go from 0 to 3.. so I need 2 bits. This data structure I will be great 2 ^ 16 locations. So, i want to have 2 ^ 16 * 2 (bits). In C + + do you use to have exactly 2 bits in memory?
You need two bits per unit (not three), so you can pack four units into one byte, or 16 units into one 32-bit integer.
So you will need a std::array<uint32_t, 4096>
to accomodate 216 units of 2-bit values.
You access the nth value as follows:
unsigned int get(std::size_t n, std::array<uint32_t, 4096> const & arr)
{
const uint32_t u = arr[n / 16];
return (u >> (2 * (n % 16))) & 0x3;
}
Alternatively, you could go with a bitfield:
struct BF32 {
uint32_t u0 : 2;
uint32_t u1 : 2;
//...
uint32_t uF : 2;
}
And then make an std::array<BF32, 4096>
.