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c#3dxnafbx

WP7 XNA displaying 3D FBX model


I am just begginer so sorry for my silly question.

my model looks like this: http://img265.imageshack.us/img265/8291/clipboard01ap.jpg

but in result in XNA looks like this: http://www.youtube.com/watch?v=XHxHKZnjgnM

I hope you can see the weird transparency...

Is the problem connected with "EnableDefaultLighting()" ?

Thanks for help


Solution

  • I think Z-Buffering ( Sorting ) is not enabled or is not initialized in the right way. Found this on the internet:

    Most likely reasons:

    • Is the DepthBufferEnable renderstate set?
    • Does your projection matrix have sensible near and far clip plane values?