I'm getting a stack overflow error on some, but not all, IE7 machines.
This function downloads a bunch URL-based resources and does nothing with them. It runs on my login page and its purpose is to fetch static content while your typing in your credentials, so that when you really need it, the browser can get it from its local cache.
// Takes an array of resources URLs and preloads them sequentially,
// but asynchronously, using an XHR object.
function preloadResources(resources) {
// Kick it all off.
if (resources.length > 0) {
var xhr = getXHRObject(); // Prepare the XHR object which will be reused for each request.
xhr.open('GET', resources.shift(), true);
xhr.onreadystatechange = handleReadyStateChange;
xhr.send(null);
}
// Handler for the XHR's onreadystatechange event. Loads the next resource, if any.
function handleReadyStateChange() {
if (xhr.readyState == 4) {
if (resources.length > 0) {
xhr.open('GET', resources.shift(), true);
xhr.onreadystatechange = arguments.callee;
xhr.send(null);
}
}
}
// A safe cross-browser way to get an XHR object.
function getXHRObject() {
// Clipped for clarity.
}
} // End preloadResources().
It's called like this:
preloadResources([
'http://example.com/big-image.png',
'http://example.com/big-stylesheet.css',
'http://example.com/big-script.js']);
It recursively processes an array of URLs. I thought it wasn't susceptible to stack overflow errors because each recursion is called from an asynchronous event -- the XHR's onreadystatechange
event (notice that I'm calling xhr.open()
asynchronously). I felt doing so would prevent it from growing the stack.
I don't see how the stack is growing out of control? Where did I go wrong?
Doing the recursion with a timer prevented the stack overflow problem from appearing.
// Handler for the XHR's onreadystatechange event. Loads the next resource, if any.
function handleReadyStateChange() {
if (xhr.readyState == 4 && resources.length > 0) {
setTimeout(function() {
xhr.open('GET', resources.shift(), true);
xhr.onreadystatechange = handleReadyStateChange;
xhr.send(null);
}, 10);
}
}
I guess chaining XHR requests to one another consumes the stack. Chaining them together with a timer prevents that -- at least in IE7. I haven't seen the problem on other browsers, so I can't tell.