I want to change the background texture of a Gobject clutter actor whenever it is highlighted. Is there any way i can replace the texture during runtime ?
you can use the clutter_texture_set_*
family of functions, like:
clutter_texture_set_from_file
clutter_texture_set_from_rgb_data
clutter_texture_set_area_from_rgb_data
all documented here: http://developer.gnome.org/clutter/stable/ClutterTexture.html