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androidunity-game-engineaudio

When Importing a MP3 File To Unity It Outputs an Error


When Importing a MP3 File To Unity It Outputs An Error:

"Errors during import of AudioClip Assets/BooSound (1).mp3: FSBTool ERROR: The format of the source file is invalid, see output for details. FSBTool ERROR: Internal error from FMOD sub-system.

UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)"

I have it on the Vorbis compression format, and MP3 for Android (I'm making a VR Game)

I tried Changing the Compression Mode to everything and that's about it

If more info is needed please ask immediately.


Solution

  • According to another post, the solution they had was to simply reconvert the file into .mp3, but make sure the converter has ffmpeg.

    If that doesn't work, here's a list of different unity supported audio file types - https://docs.unity3d.com/Manual/AudioFiles.html

    Hope this helps :)