I'm setting up a CI pipeline for a Flutter app using Github Workflows.
For this, I want to build for each of the following platforms:
So, what I can't seem to do is work out how to determine whether to build for arm64 or x64 when running flutter build macos
there doesn't seem to be any sort of --target-platform
flag that I can use.
Surely this must be possible?
Flutter builds universal binaries when targeting macOS, so you can just build once and the output will run on both arm64 and x86_64 Mac machines.
If you still want separate builds for each architecture, you can specify which architecture to build for with the FLUTTER_XCODE_ARCHS
environment variable. Set it to either x86_64
or arm64
depending on which architecture you want to build for.