In this documentation: https://docs.godotengine.org/en/stable/tutorials/shaders/shader_reference/shading_language.html#uniforms I see several examples of how to use hint
but I don't know how to set a default value when I use a hint
I have tried:
uniform float mask_scale = 1.0 : hint_range(0.1, 10.0);
But I got error:
Expected expression, found 'HINT_RANGE'
uniform float mask_scale : hint_range(0.1, 10.0) = 1.0;