I tried to make a project be in fullscreen in godot4. These are my settings:
as you can see, I want the shape to be in the middle of the screen. But when I play the game, this happens:
why is the picture not in the center?
and why when I click on the green button (the resize button) it resizes and works perfectly fine. How do I fix this? I want it to work fine in fullscreen.
Add a Camera2D
to the scene and set its current
property to true
, then what you see in the game is what the Camera2D
"sees".