I send a notification like this
FirebaseApp.Create(new AppOptions()
{
Credential = GoogleCredential.FromFile("private_key.json")
});
// This registration token comes from the client FCM SDKs.
var registrationToken = "TOKEN_HERE";
// See documentation on defining a message payload.
var message = new Message()
{
Data = new Dictionary<string, string>()
{
{ "myData", "1337" },
},
Token = registrationToken,
//Topic = "all",
Notification = new Notification()
{
Title = "Test from code",
Body = "Here is your test!"
}
};
// Send a message to the device corresponding to the provided
// registration token.
string response = FirebaseMessaging.DefaultInstance.SendAsync(message).Result;
// Response is a message ID string.
Console.WriteLine("Successfully sent message: " + response);
I want to define the icon associated to the notification and the sound for ios and android ? Is it in this code that i must specify these information or in the application and how ?
Thanks
The icon is a property called ImageUrl when you initialize the Notification object:
Notification = new Notification() { Title = "Test from code", Body = "Here is your test!", //Add this ImageUrl = "somePath.jpg" } };
And for sound, you need to initialize another object called Apns, like this:
Apns = new ApnsConfig()
{
Aps = new Aps()
{
//Change this for the sound you would like
Sound = "default"
}
}
Entire solution based in the code you provided:
FirebaseApp.Create(new AppOptions()
{
Credential = GoogleCredential.FromFile("private_key.json")
});
// This registration token comes from the client FCM SDKs.
var registrationToken = "TOKEN_HERE";
// See documentation on defining a message payload.
var message = new Message()
{
Data = new Dictionary<string, string>()
{
{ "myData", "1337" },
},
Token = registrationToken,
//Topic = "all",
Notification = new Notification()
{
Title = "Test from code",
Body = "Here is your test!"
//Add this
ImageUrl = "somePath.jpg"
},
Apns = new ApnsConfig()
{
Aps = new Aps()
{
//Change this for the sound you would like
Sound = "default"
}
}
};
// Send a message to the device corresponding to the provided
// registration token.
string response = FirebaseMessaging.DefaultInstance.SendAsync(message).Result;
// Response is a message ID string.
Console.WriteLine("Successfully sent message: " + response);