1) How do I set the "playbuttonactive" to go to the gamescreen upon clicking on the texture and as for "exitbtn" texture would be exiting the game?
I'll assume that playbuttonActive
and exitbutton
are textures that are drawn on the screen. If that's the case you just need to check where the screen was touched:
if (Gdx.input.isTouched()) {
Vector3 touchPos = new Vector3(Gdx.input.getX(), Gdx.input.getY(), 0); // get the position of the input event
camera.unproject(touchPos); // converts screen coordinates to world coordinates
if (isWithinPlayButtonActiveCoordinates(touchPos)) {
// change to the game screen
game.setScreen(new GameScreen(game));
dispose();
}
else if (isWithinExitButtonCoordinates(touchPos)) {
// close the application
Gdx.app.exit();
}
}