I'm currently working on an AR project for mobile using the Vuforia engine package in Unity. The project works fine on the Unity Editor and when i export it to Android Studio. However when i export it on XCode for iOS, Unity launches correctly but then i get an execution error message from Vuforia.
See error screenshot:
I currently use Unity 2020.3.29f1, Vuforia 10.12.3 and XCode 14.2, i do test the project on an Iphone 14 pro simulator with iOS 16. I have tried upgrading and downgrading Unity and Vuforia versions. I also have tried creating an new empty Unity project and adding the Vuforia package (so that Vuforia get's initialized on start), none of that works. I know the problem comes from vuforia because i tried exporting an previous unity project of mine that doesn't use Vuforia and it directly worked.
Thank you
Apparently Vuforia didn't support iOS simulator as of 2018 and i'm guessing it's still the case, i don't have a device to test whether that's where the problem comes from or not. I'll post an update when i can. vuforia forum
[UPDATE]
I have tried the app on a physical iPhone 13 Pro with iOS 16.2 and it worked directly, i think it's safe to say Vuforia still doesn't accept iPhone simulators