local Jumpscare = 0
function onUpdate()
setProperty('cpuControlled', false)
setProperty Jumpscare = 1
return
end
function onUpdate()
if Jumpscare = 1 then
playSound('PIRACY_IS_ILLEGAL!')
end
end
code does not work please help anyone
i tried playing a sound over and over again on a cpuControlled event but it just dosent work
Well, when you compare something in Lua and many other languages, especially when you want to know if they're equal, then you should use a double equal sign:
if Jumpscare == 1 then
playSound('PIRACY_IS_ILLIGAL')
end
This is because "=" are used to set a variable to a certain value. In english your code says:
if ... Btw Jumpscare is equal to one. ... then
Instead, you would want it to say:
if Jumpscare is equal to one, then...
Hence the "==" !
Have a good day and remember to use "==" when comparing values :D