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c#visual-studiounity-game-engineurp

wheel colliders went bonkers (unity URP)


I got a simple script for driving. (https://www.youtube.com/watch?v=Z4HA8zJhGEk) I used this script before everything ok. I did everything like the youtuber but my wheel colliders are weird. When ever I accelerated 10kmh or so my car would start shaking and flip over. Why and how can it be fixed. Thanks!


Solution

  • I had this problem a while back! It's from the physics and not all of the wheels being aligned correctly.

    Start from scratch using: https://docs.unity3d.com/Manual/WheelColliderTutorial.html

    Make sure all the coordinates are an exact match. Then u can work off of that to match your transform.

    Hope this helps!