I'm in Roblox and I wanna make a part change color randomly BUT, it only has two choices blue, or red. I only have
local block = script.parent
block.touched:Connect(function()
block.brickcolor = math.random(brickcolor.red, brickcolor.blue)
end)
The easiest thing to do would be to define your colors, put them into an array, then use a random number to choose which index to pick :
-- put the colors into an array of choices
local colors = { BrickColor.Red(), BrickColor.Blue() }
local block = script.parent
block.Touched:Connect(function()
-- pick a random index in the array
local index = math.random(#colors)
-- set the color
block.BrickColor = colors[index]
end)
This format will work with any number of colors you add to the colors
array. And if you want truly random numbers, feel free to add this to the top of the Script :
math.randomseed(os.time())