I just want to take a screenshot of any HTML element ( "container" div in my case ). it works fine in Chrome and Firefox browsers but not in Safari.
Following is how I am doing it:
<!doctype HTML>
<HTML>
<head>
<script type="text/javascript" src="assets/HTML_canvas/html2canvas.js"></script>
</head>
<body>
<h1>Take screenshot of webpage with html2canvas</h1>
<div class="container" id='container' >
<div style="background-color: blue; height: 50px; width: 50px;">DIV 1</div>
<div style="background-color: red; height: 50px; width: 50px;">DIV 2</div>
<div style="background-color: green; height: 50px; width: 50px;">DIV 3</div>
</div>
<input type='button' id='but_screenshot' value='Take screenshot' onclick='screenshot();'><br/>
<!-- Script -->
<script type='text/javascript'>
function screenshot(){
html2canvas(document.getElementById('container')).then(function(canvas) {
document.body.appendChild(canvas);
});
}
</script>
</body>
</html>
it shows the following error in the Safari browser:
and here is the specific part of code of html2canvas.js (it is by-default file I have just used).
we just have to enable the CORS in safari-mac browser. So, we'll do it by modifying our function screenshot()
as follows:
function screenshot(){
html2canvas(document.getElementById('id-screenshot'),{
allowTaint: true,
useCORS : true,
}).then(function(canvas) {
console.log("canvas: " + canvas);
document.getElementById('test-s').appendChild(canvas);
});
}