Search code examples
unity-game-engineoculusoculusquest

Programmatically control Oculus Quest camera passthrough mode


I haven't seen this in their docs. Does anyone know (or have an ETA) if we can toggle on/off pass-through camera mode programmatically?


Solution

  • You can enable an AR style blend of your game and passthrough through this API. However, it is intentionally fairly limited for security of privacy (no access to the cameras view directly).