I'm making a kaboom.js game and I want to set the background of a scene to an image. I can only find solutions on changing the background to a colour. I hope someone can help!
In Kaboom.js there is no special support for background images. However you can use a regular game object with a sprite component as a background image. Here's a simple example:
async function init() {
kaboom();
let bgImage = await loadSprite("background", "https://www.paulwheeler.us/files/windows-95-desktop-background.jpg");
let background = add([
sprite("background"),
// Make the background centered on the screen
pos(width() / 2, height() / 2),
origin("center"),
// Allow the background to be scaled
scale(1),
// Keep the background position fixed even when the camera moves
fixed()
]);
// Scale the background to cover the screen
background.scaleTo(Math.max(
width() / bgImage.tex.width,
height() / bgImage.tex.height
));
}
init();
<script src="https://cdn.jsdelivr.net/npm/kaboom@2000.1.8/dist/kaboom.js"></script>