Search code examples
localizationtranslationgame-engineiniunreal-development-kit

UDK: change / set language / localization for game using ini config file


I am translating some UDK Games so there are already some directories like German, English and so on in the Config directory of the UDK Game.

Back in 2010, I had a translation project for an UDK Game and I could set the used language / localization in an INI file (maybe DefaultGame.ini or DefaultEngine.in) but dont know where I did this exactly.

So where do I set the used localization in the right INI file so it will not be overwritten by the files, that are created at the runtime of UDK Games normally?


Solution

  • You can set language in DefaultEngine.ini, in section :

    [Engine.Engine]
    Language=JPN
    

    so now engine will look for localization files inside "\UDKGame\Localization\JPN" folder