I want to render to part of a texture in direct x 11.
Is there a simple way to just set the render target view to part of the texture?
If not, is there a better way. Thanks!
OMSetRenderTargets
to the render target you want to useRSSetViewports
to the viewport on the RT you want to render to.RSSetScissorRects
to ensure things are properly clipped to your viewport.