Right now I have an Event class in the ViewModel that is exposed as a Flow this way:
abstract class BaseViewModel() : ViewModel() {
...
private val eventChannel = Channel<Event>(Channel.BUFFERED)
val eventsFlow = eventChannel.receiveAsFlow()
fun sendEvent(event: Event) {
viewModelScope.launch {
eventChannel.send(event)
}
}
sealed class Event {
data class NavigateTo(val destination: Int): Event()
data class ShowSnackbarResource(val resource: Int): Event()
data class ShowSnackbarString(val message: String): Event()
}
}
And this is the composable managing it:
@Composable
fun SearchScreen(
viewModel: SearchViewModel
) {
val events = viewModel.eventsFlow.collectAsState(initial = null)
val snackbarHostState = remember { SnackbarHostState() }
val coroutineScope = rememberCoroutineScope()
Box(
modifier = Modifier
.fillMaxHeight()
.fillMaxWidth()
) {
Column(
modifier = Modifier
.padding(all = 24.dp)
) {
SearchHeader(viewModel = viewModel)
SearchContent(
viewModel = viewModel,
modifier = Modifier.padding(top = 24.dp)
)
when(events.value) {
is NavigateTo -> TODO()
is ShowSnackbarResource -> {
val resources = LocalContext.current.resources
val message = (events.value as ShowSnackbarResource).resource
coroutineScope.launch {
snackbarHostState.showSnackbar(
message = resources.getString(message)
)
}
}
is ShowSnackbarString -> {
coroutineScope.launch {
snackbarHostState.showSnackbar(
message = (events.value as ShowSnackbarString).message
)
}
}
}
}
SnackbarHost(
hostState = snackbarHostState,
modifier = Modifier.align(Alignment.BottomCenter)
)
}
}
I followed the pattern for single events with Flow from here.
My problem is, the event is handled correctly only the first time (SnackBar is shown correctly). But after that, seems like the events are not collected anymore. At least until I leave the screen and come back. And in that case, all events are triggered consecutively.
Can't see what I'm doing wrong. When debugged, events are sent to the Channel correctly, but seems like the state value is not updated in the composable.
I'm not sure how you manage to compile the code, because I get an error on launch
.
Calls to launch should happen inside a LaunchedEffect and not composition
Usually you can use LaunchedEffect
which is already running in the coroutine scope, so you don't need coroutineScope.launch
. Read more about side effects in documentation.
A little kotlin advice: when using when
in types, you don't need to manually cast the variable to a type with as
. In cases like this, you can declare val
along with your variable to prevent Smart cast to ... is impossible, because ... is a property that has open or custom getter
error:
val resources = LocalContext.current.resources
val event = events.value // allow Smart cast
LaunchedEffect(event) {
when (event) {
is BaseViewModel.Event.NavigateTo -> TODO()
is BaseViewModel.Event.ShowSnackbarResource -> {
val message = event.resource
snackbarHostState.showSnackbar(
message = resources.getString(message)
)
}
is BaseViewModel.Event.ShowSnackbarString -> {
snackbarHostState.showSnackbar(
message = event.message
)
}
}
}
This code has one problem: if you send the same event many times, it will not be shown because LaunchedEffect
will not be restarted: event
as key is the same.
You can solve this problem in different ways. Here are some of them:
Replace data class
with class
: now events will be compared by pointer, not by fields.
Add a random id to the data class, so that each new element is not equal to another:
data class ShowSnackbarResource(val resource: Int, val id: UUID = UUID.randomUUID()) : Event()
Note that the coroutine LaunchedEffect
will be canceled when a new event occurs. And since showSnackbar
is a suspend function, the previous snackbar will be hidden to display the new one. If you run showSnackbar
on coroutineScope.launch
(still doing it inside LaunchedEffect
), the new snackbar will wait until the previous snackbar disappears before it appears.
Another option, which seems cleaner to me, is to reset the state of the event because you have already reacted to it. You can add another event to do this:
object Clean : Event()
And send it after the snackbar disappears:
LaunchedEffect(event) {
when (event) {
is BaseViewModel.Event.NavigateTo -> TODO()
is BaseViewModel.Event.ShowSnackbarResource -> {
val message = event.resource
snackbarHostState.showSnackbar(
message = resources.getString(message)
)
}
is BaseViewModel.Event.ShowSnackbarString -> {
snackbarHostState.showSnackbar(
message = event.message
)
}
null, BaseViewModel.Event.Clean -> return@LaunchedEffect
}
viewModel.sendEvent(BaseViewModel.Event.Clean)
}
But in this case, if you send the same event while the previous one has not yet disappeared, it will be ignored as before. This can be perfectly normal, depending on the structure of your application, but to prevent this you can show it on coroutineScope
as before.
Also, check out the more general solution implemented in the JetNews compose app example. I suggest you download the project and inspect it starting from location where the snackbar is displayed.