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javajnativehook

Java NativeKeyListener finished with exit code 0


I am trying to make a program that can detect my key strokes then based on them do something but every time I run my program it just finishes with exit code 0 even though I have the listeners initialized any ideas? (I got no errors)

public class Main {

    public static void main(String[] args) {
        InitializeEvents initializeEvents = new InitializeEvents();
        try {
            GlobalScreen.registerNativeHook();
        } catch (NativeHookException e) {
            e.printStackTrace();
        }
        GlobalScreen.getInstance().addNativeKeyListener(initializeEvents.getKeyboard());
        GlobalScreen.getInstance().addNativeMouseListener(initializeEvents.getMouse());
       }
    }

Here is where I initialize my event

    public class InitializeEvents {
       private final NativeKeyboardEvent keyboard;
       private final NativeMouseClickEvent mouse;

       public InitializeEvents() {
           keyboard = new NativeKeyboardEvent();
           mouse = new NativeMouseClickEvent();
       }

       public NativeKeyboardEvent getKeyboard() {
           return keyboard;
       }

       public NativeMouseClickEvent getMouse() {
           return mouse;
       }
    }

Lastly here is my event

    public class NativeKeyboardEvent implements NativeKeyListener {
    
       @Override
       public void nativeKeyPressed(NativeKeyEvent e) {
           System.out.println("test");
       }

       @Override
       public void nativeKeyReleased(NativeKeyEvent e) {
           System.out.println("test");
       }

       @Override
       public void nativeKeyTyped(NativeKeyEvent e) {
           System.out.println("test");
       }
    }

The weird thing about it is that it was working earlier but then it randomly stopped printing "test" when I clicked a key even though nothing changed.


Solution

  • As soon as your application no longer has any non-daemon threads running, it will terminate. You can easily validate this by putting

    while(true) {
        Thread.sleep(Long.MAX_VALUE);
    }
    

    on the last line in your main method. Eventually, I can imagine that your application will either have an active window or a taskbar icon that keeps it alive and that adds an application quit option, replacing the need for this temporary solution.