Beginner here, I have failed to find a tutorial on this. I've got a page with game-mockups to test out different graphics. For now, I was using getElementByID phrase and using specific files. The more files I've got to test, the more tedious and time consuming it is.
I want to use a sprite-sheet (icons 16x16) where icons would display on the right panel and upon picking one, it would be pushed onto the mockup on the left. How do I do that?
https://i.sstatic.net/TEdK0.jpg
For now I was using this:
```
<img class="testBubble" id="testBubble" src="imgNPC/b-bg/bbg-A3.gif" alt="image">
```
<div class="col-sm">
<img class="bgBublle" src="imgNPC/b-bg/bbg-A1.gif" onclick="bgbA1()">
<img class="bgBublle" src="imgNPC/b-bg/bbg-A2.gif" onclick="bgbA2()">
<img class="bgBublle" src="imgNPC/b-bg/bbg-A3.gif" onclick="bgbA3()">
<img class="bgBublle" src="imgNPC/b-bg/bbg-A4.gif" onclick="bgbA4()">
<img class="bgBublle" src="imgNPC/b-bg/bbg-A5.gif" onclick="bgbA5()">
</div>
//A
function bgbA1() {
document.getElementById("testBubble").src="imgNPC/b-bg/bbg-A1.gif";
}
function bgbA2() {
document.getElementById("testBubble").src="imgNPC/b-bg/bbg-A2.gif";
}
function bgbA3() {
document.getElementById("testBubble").src="imgNPC/b-bg/bbg-A3.gif";
}
function bgbA4() {
document.getElementById("testBubble").src="imgNPC/b-bg/bbg-A4.gif";
}
function bgbA5() {
document.getElementById("testBubble").src="imgNPC/b-bg/bbg-A5.gif";
}
```
I would recommend combining the sprite copy functions (bgbA1
, bgbA2
, etc.) into one function, which handles all the cases:
<div class="col-sm">
<img class="bgBublle" src="imgNPC/b-bg/bbg-A1.gif" onclick="bgb('A1')">
<img class="bgBublle" src="imgNPC/b-bg/bbg-A2.gif" onclick="bgb('A2')">
...
</div>
//A
function bgb(subSprite) {
document.getElementById("testBubble").src="imgNPC/b-bg/bbg-"+subSprite+".gif";
}
It would also be a good idea to automate the creation of the images in .col-sm
using document.createElement()
and /*col-sm element*/.appendChild(/*created element*/)