im currently working on a uni project and i am having som edifficulty with my Binary search tree, each node has to have a value but also a random "balance value" which is between 0 and 1, if a nodes balance value is more than its parents then the tree needs to be rotated, either left or right depending on the side the child sits.
public class RandomBST {
class Node {
int x;
double balanceValue;
Node parent;
Node LChild;
Node RChild;
public Node(int i, double b) {
x = i;
balanceValue = b;
parent = this;
LChild = RChild = null;
}
}
Node root;
public double randomDouble() {
Random Ran = new Random();
return (0 + (1 - 0) * Ran.nextDouble());
}
public void insert(int i) {
double b = randomDouble();
root = Rec_insert(root, i, b);
Node p = findParent(root,i,-1);
if (p.balanceValue < b ){
if (p.x > i){
rotateLeft();
}else{
rotateRight();
}
}
}
Node Rec_insert(Node root, int i, double b) {
if (root == null) {
root = new Node(i, b);
return root;
}
if (i < root.x)
root.LChild = Rec_insert(root.LChild, i, b);
else if (i > root.x)
root.RChild = Rec_insert(root.RChild, i, b);
return root;
}
static Node findParent(Node node,int i, int parent) {
if (node == null)
return null;
if (node.x == i) {
return node.parent;
} else {
findParent(node.LChild, i, node.x);
findParent(node.RChild, i, node.x);
}
return node.parent;
}
int findMax(int a, int b){
if(a >= b)
return a;
else
return b;
}
int findHeight(Node root){
if(root == null)
return 0;
return findMax(findHeight(root.LChild), findHeight(root.RChild)) + 1;
}
public void rotateRight(){
Node previoius = root;
if (root.RChild!=null){
root = root.RChild;
}
previoius.RChild = root.LChild;
root.LChild = previoius;
}
public void rotateLeft(){
Node previoius = root;
if (root.LChild!=null){
root = root.LChild;
}
previoius.LChild = root.RChild;
root.RChild = previoius;
}
public static void main(String[] args) {
int total = 0;
for (int j = 0; j<1000;j++) {
RandomBST RBST = new RandomBST();
for (int i = 0; i < 1000; i++) {
RBST.insert(i);
}
int height = RBST.findHeight(RBST.root);
total =total + height;
}
System.out.println(total/1000);
}
}
any suggestions on where im goign wrong woukd be fantastic, the output is meant to be around 20 to 21, yet i get around 850.
Making a brand new random number generator with
Random Ran = new Random();
may make your random number ...little random.
Create one generator in your application and direct all calls to it.