I'm trying to get video from client's Webcam. I wrote the code, and no errors occurred. However, when I try to get video, nothing shows up (in Google Chrome) or just a single frame of the video is displayed (in Mozilla Firefox). I have tested it out before and it worked completely fine, but now, I don't know why, it doesn't work. I searched for it, and found nothing about it. Any help is really appreciated. Thanks
Here's my code:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<style>
html, body {
height: 100%;
}
body {
margin: 0;
}
video {
width: 100%;
height: 100%;
position: absolute;
left: 0;
top: 0;
z-index: -1;
}
</style>
</head>
<body>
<button id="shareBtn">Share Video</button>
<script>
async function startCapture(displayMediaOptions) {
let stream = null;
try {
stream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
video = document.createElement("video");
video.srcObject = stream;
document.body.appendChild(video);
} catch(err) {
console.error(err);
}
}
document.getElementById("shareBtn").addEventListener("click", () => {
startCapture({ video:true });
});
</script>
</body>
</html>
Your code is working, but video is paused. Add 1 line to your code:
<script>
async function startCapture(displayMediaOptions) {
let stream = null;
try {
stream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
video = document.createElement("video");
video.srcObject = stream;
video.setAttribute('autoplay', true); /* THIS */
document.body.appendChild(video);
} catch(err) {
console.error(err);
}
}
document.getElementById("shareBtn").addEventListener("click", () => {
startCapture({ video:true });
});
</script>