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google-chromewebgl

WebGL: Software only, hardware acceleration unavailable (on chrome but not chromium)


I have webgl software only on chrome yet hardware accelerated on chromium on the same machine.

How can i figure out the problem? because if this happens for a lot of people then there is less incentive to use webgl in the first place.

Google Chrome: chrome

Chromium: chromium


Solution

  • It's also possible that nothing in about:flags will fix this

    I have tried various tips like resetting all flags, or enabling the "Override software rendering list" option and they didn't work for me

    It turns out there is another place to look, under chrome://settings/ there is "Use hardware acceleration when available"

    enter image description here

    I remember now I had turned this off a few months ago as it was glitchy when using an external monitor via a Thunderbolt dock

    Flipping it back on and using the laptop display only I now have nice smooth accelerated WebGL