I am new to SWIG and I am trying some tutorials but running into compilation issues.
The functions I am trying to wrap (ex.cxx) :
#include <time.h>
double My_variable = 3.0;
int fact(int n) {
if (n <= 1) return 1;
else return n*fact(n-1);
}
int my_mod(int x, int y) {
return (x%y);
}
char *get_time()
{
time_t ltime;
time(<ime);
return ctime(<ime);
}
the SWIG wrapper definition (ex.i) :
%module ex
%{
/* Put header files here or function declarations like below */
extern double My_variable;
extern int fact(int n);
extern int my_mod(int x, int y);
extern char *get_time();
%}
extern double My_variable;
extern int fact(int n);
extern int my_mod(int x, int y);
extern char *get_time();
the minimal setup to call the wrappers (min.cxx) :
#include <stdio.h>
extern "C" {
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
}
#include <string.h>
//#include "ex_wrap.cxx"
extern "C" {
extern int luaopen_ex(lua_State* L); // declare the wrapped module
}
int main(int argc,char* argv[]) {
char buff[256];
int error;
lua_State *L;
if (argc<2) {
printf("%s: <filename.lua>\n",argv[0]);
return 0;
}
L=luaL_newstate(); // https://stackoverflow.com/questions/8552560/embedding-lua-in-c
luaL_openlibs(L); // load basic libs (eg. print)
luaopen_ex(L); // load the wrappered module
if (luaL_loadfile(L,argv[1])==0) // load and run the file
lua_pcall(L,0,0,0);
else
printf("unable to load %s\n",argv[1]);
/*while (fgets(buff, sizeof(buff), stdin) != NULL) {
error = luaL_loadbuffer(L, buff, strlen(buff), "line") ||
lua_pcall(L, 0, 0, 0);
if (error) {
fprintf(stderr, "%s", lua_tostring(L, -1));
lua_pop(L, 1); // pop error message from the stack
}
}*/
lua_close(L);
return 0;
}
and the compile commands :
swig -debug-symtabs -debug-symbols -debug-csymbols -o ex_wrap.cxx -c++ -lua ex.i
clang -std=c++11 -I/usr/local/include/lua -c min.cxx -o min.o
clang -std=c++11 -fvisibility=default -I/usr/local/include/lua -c ex_wrap.cxx -o ex_wrap.o
clang -std=c++11 -c ex.cxx -o ex.o
clang -std=c++11 -I/usr/local/include/lua -L/usr/local/lib/lua -llua ex_wrap.o min.o ex.o -o mylua
clang -shared -std=c++11 -I/usr/local/include/lua -L/usr/local/lib/lua -llua min.o ex.o -o ex.so
The last command fails with
Undefined symbols for architecture x86_64:
"_luaopen_ex", referenced from:
_main in min.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
luaopen_ex() is defined in the ex_wrap.cxx generated by the swig command, but the linker cannot seem to find it. BTW, if I include ex_wrap.cxx directly into min.cxx, it compiles and I can run Lua code with this mini interpreter afterwards. Any ideas, thank you.
luaopen_example
is defined in an extern "C" {}
block in ex_wrap.cxx
, but compiling ex.c
with g++
declares luaopen_example
as a C++ function, so the linker looks for a C++ mangled name to resolve luaopen_example(lua_State*)
and not simply luaopen_example
Change your declaration in ex.c
to
extern "C" {
extern int luaopen_example(lua_State* L); // declare the wrapped module
}
and the code will compile.
( You might be also be interested in the answer to this question, which explains name mangling: What is the effect of extern "C" in C++? )