While creating a website I was using html2canvas
which is going to convert text to an image. Conversion is done successfully but while trying to download on button click,
I got the following error :
Error Screenshot
Can anyone help me out with this please?
PS: I am completely new in web designing
html2canvas(document.getElementById("myname"), {
onrendered: function (canvas) {
var screenshot = canvas.toDataURL("image/png");
document.getElementById("textScreenshot").setAttribute("src", screenshot);
},
});
btnDownload.addEventListener("click", function () {
if (window.navigator.msSaveBlob) {
window.navigator.msSaveBlob(textScreenshot.msToBlob(), "sg.png");
} else {
const a = document.createElement("a");
document.body.appendChild(a);
a.href = screenshot.toDataURL();
a.download = "sg.png";
a.click();
document.body.removeChild(a);
}
});
Error:texttoimg.html:99 Uncaught ReferenceError: screenshot is not defined at HTMLButtonElement.
This is happening because your screenshot
variable is locally scoped to your onrendered
function. You need to take it out and store in a global variable to be able to access it in the other function.
let screenshot; // making it global
window.onload = function(){
html2canvas(document.getElementById("myname"), {
onrendered: function (canvas) {
screenshot = canvas.toDataURL("image/png");
document.getElementById("textScreenshot").setAttribute("src", screenshot);
},
});
}
btnDownload.addEventListener("click", function () {
if (window.navigator.msSaveBlob) {
window.navigator.msSaveBlob(textScreenshot.msToBlob(), "sg.png");
} else {
const a = document.createElement("a");
document.body.appendChild(a);
a.href = screenshot; // remote toDataURL from here
a.download = "sg.png";
a.click();
document.body.removeChild(a);
}
});