I have an array of bytes of the user's avatar picture. It represented as typed Unit8Array()
const imageBytes = new Unit8Array(...);
Now I need to check the image size for setting some limitations to prevent the user from putting massive images, but I can't come up with the idea how to calculate the image size.
How do I write this function? I need to get the image size in MB
const getImageSizeInMB = unit8Array => { ... };
You've said the array contains the image data, so you already know the size of the image data: It's the size of the array. Since it's a Uint8Array
, its length
tells you how many 8-bit bytes it contains. To get the size in megabytes, divide that number by 1024² (1,048,576) or 1000² (1,000,000) depending whether you mean megabyte in the sense many people often use it (1024²) or in the more technically-accurate-per-SI-terminology (where "mega" specifically means one million [1000²]). (If using "megabyte" to mean "one million," the term for 1024² is "mebibyte.")
const sizeInMB = uint8Array.length / 1_048_576;
// or
const sizeInMB = uint8Array.length / 1_000_000;
If the data were in a Uint16Array
or Uint32Array
or other array type that holds elements that are larger than an 8-bit byte, you'd use the byteLength
property:
const sizeInMB = theArray.byteLength / 1_048_576;
// or
const sizeInMB = theArray.byteLength / 1_000_000;
(There's no reason you can't do that with your Uint8Array
as well, for robustness; on Uint8Array
and Int8Array
, length
and byteLength
return the same values.)