I build my first VR app using unity. I am getting the following error when trying to build and run on a connected Oculus Quest 2 device!
Android device is not responding! Make sure USB debugging has been enabled and that the device has authorized this computer. Check your device, in most cases there should be a small icon in the status bar telling you if the USB connection is up.
I have tried many different ways to get this working, I am not able to figure this out, is there anything else I can try? I have listed down things I tried and config I have!
Allow Access to data, the connected device will be able to access files on this headset. [Deny] [Allow]
Screen shot for the settings and error File > Build Settings
Thank you!
It is working after I installed the android platform tools.
brew install android-platform-tools
Reconnect the USB to Oculus Quest 2 device, this time in oculus I got 2 confirmation boxes! One of them has my laptop address and also the checkbox to remember. I selected Allow.
After that File > Build and Run
is now working all fine!
It required to have other updates to the settings but after I installed adb I did get the 2 confirmations in the quest when I connected and now the build and run functionality works all fine!