I have been trying to have a button that displays a video (which also loops but i've worked that out) through windows media player.
I am very new to c# so this is all pretty basic code so far.
i'm not sure how to link a button in xaml to my c# code.
This is my code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Taillight_Project_3._1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
public class Button : System.Web.UI.WebControls.WebControl, System.Web.UI.IPostBackEventHandler,System.Web.UI.WebControls.IButtonControl {
}
}
xaml
<Window x:Class="Taillight_Project_3._1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Taillight_Project_3._1"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800"
xmlns:gif ="https://github.com/XamlAnimatedGif/XamlAnimatedGif">
<Grid>
<TextBox HorizontalAlignment="Center" Margin="0,10,0,0" Text="Sequential Taillight Simulator 2021" TextWrapping="Wrap" VerticalAlignment="Top" Width="780" Height="50" FontFamily="Bahnschrift" FontSize="50" FontWeight="Normal" FontStyle="Normal" TextDecorations="{x:Null}"/>
<RadioButton x:Name="BrakeLights" HorizontalAlignment="Center" Width="100" Content="Brake Lights" Margin="0,396,0,22" AutomationProperties.Name="Brakelights"/>
<StackPanel Margin="0,65,0,43">
<MediaElement Name="Media1" >
<MediaElement.Triggers>
<EventTrigger RoutedEvent="MediaElement.Loaded">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<MediaTimeline Source="C:\Users\n.a.smith\source\repos\Taillight Project 3.1\Taillight Project 3.1\files\Brake Lights Video.mp4" Storyboard.TargetName="myMediaElement" RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</MediaElement.Triggers>
</MediaElement>
</StackPanel>
</Grid>
</Window>
If all you want to do is have a button execute a function from the UI, you add it like any other element in your XAML:
...
<Button Content="My Button" ... />
...
If you want to tell the button to execute something when it's clicked, then you can do:
<Button Content="My Button" Click="Button_Click" />
And in your code-behind for MainWindow
, implement that method:
...
private void Button_Click(object sender, RoutedEventArgs e)
{
// do something when clicked
}
...
I won't go into commands or MVVM or any of that, just know that this isn't necessarily the best design pattern for larger projects.
However, this part has me a bit confused in your code:
public class Button : System.Web.UI.WebControls.WebControl, System.Web.UI.IPostBackEventHandler,System.Web.UI.WebControls.IButtonControl
You're creating a class Button
in the Taillight_Project_3._1
namespace with no functionality or definition, other than what it inherits. I would imagine this doesn't compile because you aren't implementing the IPostBackEventHandler
or IButtonControl
interfaces.