Here is the fiddle: https://jsfiddle.net/qcnfaupL/12/
I'm trying to get an image out of a canvas, which works fine in firefox but in chrome the same code returns an empty image.
chrome:
firefox:
Any idea what I'm doing wrong?
I've already wasted my evening but I can't find any mentions related to this problem in chrome and equally I can't see why the code shouldn't work.
In case if it matters, I'm on Mac (Big Sur, v11.1)
Here is the full code from the fiddle above:
html:
<div id="capture" style="padding: 10px; background: #f5da55">
<h4 style="color: #000; ">Hello world!</h4>
</div>
js:
html2canvas(document.querySelector("#capture")).then(canvas => {
let img = canvas.toDataURL("image/jpeg", 1.0)
let imgElement = document.createElement("img");
imgElement.src=img
console.log("img = ", img)
document.body.append(imgElement)
});
Tried setTimeout
before requesting toDataURL
in case the image is not yet ready (even though it should be), but no luck anyway.
Any thoughts are much appreciated.
reinstalling chrome fixed it ¯\_(ツ)_/¯
I've noticed some other web apps didn't work in that instance of chrome neither (like whatsapp and google ads account) so something was badly broken in chrome