I have trouble that even neutral LUT change view not properly (totally green even black places). For example: [View without LUT] [View with neutral LUT] [Neutral LUT]. I tried to change color space, and image import settings. But without result.
How can I fix wrong color changing with Lookup Textures?
I am using Unity 2020.1.0a17.2089 and Post Processing v 2.2.2 (From package manager)
Already got help from Unity forum (https://forum.unity.com/threads/why-lut-works-wrong.1061534/#post-6858545)
If you get some problem flip LUT vertically. Correct neutral LUT