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unity-game-enginelookup-tablespost-processing

Why LUT works wrong?


I have trouble that even neutral LUT change view not properly (totally green even black places). For example: [View without LUT] [View with neutral LUT] [Neutral LUT]. I tried to change color space, and image import settings. But without result.

How can I fix wrong color changing with Lookup Textures?

I am using Unity 2020.1.0a17.2089 and Post Processing v 2.2.2 (From package manager)


Solution

  • Already got help from Unity forum (https://forum.unity.com/threads/why-lut-works-wrong.1061534/#post-6858545)

    If you get some problem flip LUT vertically. Correct neutral LUT