I am making an A-Frame site and I need to create a button to move a ball with the id:"test" to it's starting position: 0 8 0. I've tried with the setAttribute script and it doesn't work. This is the javascript code I'm currently working with:
AFRAME.registerComponent('ballreset', {
events: {
click: function(evt)
{
document.getElementById('test').setAttribute('position', {x:0, y:8, z:0});
}
}
});
Edit: I found a typo in the code. But didn't solve problem
Without a full example its hard to tell what exactly is the problem but,
id
exists at the time of the clickBelow is a working version of something similar to what you want to achieve (click any object):
<script src="https://aframe.io/releases/1.1.0/aframe.min.js"></script>
<script>
AFRAME.registerComponent('foo', {
events: {
click: function(evt) {
// grab the current position
let pos = this.el.getAttribute("position");
// move upwards
this.el.setAttribute('position', { x: pos.x, y: pos.y + 0.25, z: pos.z });
}
}
});
</script>
<!-- attach a cursor component -->
<a-scene cursor="rayOrigin: mouse">
<a-box position="-1 0.5 -3" rotation="0 45 0" color="#4CC3D9" foo></a-box>
<a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E" foo></a-sphere>
<a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D" foo></a-cylinder>
<a-plane position="0 0 -4" rotation="-90 0 0" width="4" height="4" color="#7BC8A4" foo></a-plane>
<a-sky color="#ECECEC"></a-sky>
</a-scene>