const canvas = document.getElementById("canvas");
canvas.width = canvas.height = 700;
const h = canvas.height;
const w = canvas.height;
const ctx = canvas.getContext("2d");
const snake = {
width: w / 12,
height: h / 12,
blocks: [[40, 30, this.width, this.height]],
renderSnake() {
this.blocks.forEach((b) => {
ctx.fillStyle = "black";
ctx.fillRect(...b);
console.log(this.blocks);
});
console.log(this.blocks);
},
};
In my code the problem is in the blocks property in the snake object. this.width and this.height was undefined and I added some console.log and realised that the this keyword in the blocks array property was pointing to the Window object, how do i make it point at the snake object or make this work without hardcoding the width and height.
You can make blocks
a getter.
get blocks(){
return [[40, 30, this.width, this.height]];
}